In the future, computers will be awesome. But we're not in the future, we're in today. And today, computers have to deal with very real problems.
AArcade addresses these technical limitations head-on to provide a 3D desktop that can be used on today's hardware; not just a tech demo of what "could be".
State-of-the-art games & software will always need state-of-the-art hardware to run well. Today's PC will never be able to run both a 3D desktop world AND a state-of-the-art game world at the same time without a performance impact.
AArcade launches native fullscreen (or windowed) applications and sleeps in the background while you play them. You're never running 2 worlds at the same time.
Native apps means they are displayed on your IRL screen, not on the in-game screen. Good for functionality, bad for immersion.
New games & PC apps get created every day, and everybody has their own preference for which ones are the best to use. If a 3D desktop doesn't work with your favorite game/app, or if it makes it run poorly, the 3D desktop sucks.
AArcade launches shortcuts just like the ones on your regular desktop. It is compatible with anything that can run on your PC.
Once again, native apps means they are displayed on your IRL screen, not on the in-game screen. Good for functionality, bad for immersion.
Learning a new interface all at once can be frustrating and causes you to be less productive with the time you spend at your PC. If closing a 3D desktop makes it faster or easier to use your PC, then the 3D desktop has failed.
AArcade is not a frontend, it's more like a desktop wallpaper, with Windows right ontop of it. All it does is launch shortcuts, and you never have to close it just to use Windows.
Is this bad for immersion? Perhaps. But no built-in UI would ever be as useful as Windows itself.